The Doomed Flight
An expansion to Route-Finder: Intercontinental, the historical reality boardgame of international flight in the 1920’s. (You need a copy of Route-Finder: Interncontinental to play this game.)
The Doomed Flight adds the horror-fantasy of Lovecraft's Mythos to the problems you face trying to fly around the world!
Play on your own, or with friends and family, together or against each other!
Explore finance, technology and geography in the Golden Age of Flight, proving global air-routes do exist! Battle gremlins while Mi-Go threaten to take your brain to Venus! (Run away!) Is Dagon at the bottom of the lake you had to land near? (Maybe!) Are cultists trying to recruit you? (Definitely!) Are those cloudbeasts reaching for your plane? (Yes!)
This version is an A5 sized book, with the tables as removable centre pages for easier playing.
The game only includes the rules, lookup tables, and new worksheets. It does NOT include any playing pieces.
* Play takes about 1 hour.
* Ages 8 to adult.
* 10 – Unlimited Players, in solo, competitve or co-operative play.
You need a copy of Route-Finder: Interncontinental to play this game.
An expansion to Route-Finder: Intercontinental, the historical reality boardgame of international flight in the 1920’s. (You need a copy of Route-Finder: Interncontinental to play this game.)
The Doomed Flight adds the horror-fantasy of Lovecraft's Mythos to the problems you face trying to fly around the world!
Play on your own, or with friends and family, together or against each other!
Explore finance, technology and geography in the Golden Age of Flight, proving global air-routes do exist! Battle gremlins while Mi-Go threaten to take your brain to Venus! (Run away!) Is Dagon at the bottom of the lake you had to land near? (Maybe!) Are cultists trying to recruit you? (Definitely!) Are those cloudbeasts reaching for your plane? (Yes!)
This version is an A5 sized book, with the tables as removable centre pages for easier playing.
The game only includes the rules, lookup tables, and new worksheets. It does NOT include any playing pieces.
* Play takes about 1 hour.
* Ages 8 to adult.
* 10 – Unlimited Players, in solo, competitve or co-operative play.
You need a copy of Route-Finder: Interncontinental to play this game.

An expansion to Route-Finder: Intercontinental, the historical reality boardgame of international flight in the 1920’s. (You need a copy of Route-Finder: Interncontinental to play this game.)
The Doomed Flight adds the horror-fantasy of Lovecraft's Mythos to the problems you face trying to fly around the world!
Play on your own, or with friends and family, together or against each other!
Explore finance, technology and geography in the Golden Age of Flight, proving global air-routes do exist! Battle gremlins while Mi-Go threaten to take your brain to Venus! (Run away!) Is Dagon at the bottom of the lake you had to land near? (Maybe!) Are cultists trying to recruit you? (Definitely!) Are those cloudbeasts reaching for your plane? (Yes!)
This version is an A5 sized book, with the tables as removable centre pages for easier playing.
The game only includes the rules, lookup tables, and new worksheets. It does NOT include any playing pieces.
* Play takes about 1 hour.
* Ages 8 to adult.
* 10 – Unlimited Players, in solo, competitve or co-operative play.
You need a copy of Route-Finder: Interncontinental to play this game.